徹底的な英雄装備ガイド

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Your heroes are the backbone of your troop marches, city defense, and objective defense. Equipping them with well leveled gear is crucial for boosting their combat power and tilting the battles in your favor. This guide dives into the essentials around Hero Gear from unlocking, upgrading, and optimizing the gear for your heroes.

The quality of hero gear is Grey-> Green-> Blue-> Purple-> Gold-> Red

Grey is the lowest quality obtainable which gives the lowest stats and red is the highest quality obtainable. Red hero gear is obtained by ascending a piece of gold gear once max level has been reached.

How To Unlock and Obtain Hero Gear

Unlocking hero gear happens when your Town Center is upgraded to level 15 and this gear grants your heroes a boost in both PvE and PvP aspects of the game. This includes stats such as attack, defense, health, and lethality.

You can purchase hero gear chests from the Arena shop, the Custom Mythic Hero Gear Chest which offers a Mythic Hero Gear of your choice costs 12,000 Arena Tokens and the Custom Epic Hero Gear Chest which offers Epic Hero Gear of your choice is 3,750 Arena Tokens.

Progressing through conquest stages also rewards Hero Gear, with higher stages offering better loot, you can claim accumulated rewards from offline collection. (This gear will be grey, green, and sometimes blue when completing stages)

While some events occasionally provide Hero Gear Chests as rewards, these are rare, and the primary method for most players is purchasing packs from the in-game shop, which offers a reliable but costly way to level up your heroes.

Hero Gear Stats

Each piece of hero gear focuses on different stats while your primary focus should be the expedition stats the conquest stats also update.

Hero Gear – Infantry Helmet & Boots (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Attack115345
Hero Health1,1253,375
Escort Attack38115
Escort Health3751,125

Hero Gear – Infantry Chest & Gloves (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Defense150450
Hero Health1,1253,375
Escort Defense50150
Escort Health3751,125

Hero Gear – Archer Helmet & Boots (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Attack182546
Hero Health5621,687
Escort Attack60182
Escort Health187562

Hero Gear – Archer Chest & Gloves (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Defense150450
Hero Health5621,687
Escort Defense50150
Escort Health187562

Hero Gear – Cavalry Helmet & Boots (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Attack150450
Hero Health7502,250
Escort Attack50150
Escort Health250750

Hero Gear – Cavalry Chest & Gloves (Gold)

Conquest Stats – Level 0Conquest Stats – Level 100
Hero Defense150450
Hero Health7502,250
Escort Defense50150
Escort Health250750

While these stats are only accounted for while your heroes are participating in Rebel Invasion, Rebel Conquests, and Arena Battles; the gear also provides expedition stats which take effect when your heroes are deployed to fight on the world map with their troops.

Helmet and Boots for each hero type provides a lethality bonus towards your troops, which is 15% at Level 0 and 50% at Level 100 for gold gear. Gloves and Chests for each hero type provides a health bonus towards your troops, which is 15% at Level 0 and 50% at level 100 for gold gear.

Mastery Forging

Mastery Forging is an option when it comes to gold hero gear. Once you enhance your gear to level 20 mastery forging unlocks and allows you to enhance your mastery level which boosts gear strength and gear stats. We will touch more on this later.

Inside Leveling Hero Gear

As mentioned earlier, you should focus on the expedition stats over the conquest stats and this should be done in a certain order. Each hero type has priority pieces: Infantry should prioritize the health pieces i.e. Gloves & Chest. Archer & Cavalry should prioritize the lethality pieces i.e. Helmet & Boots.

As you open Lucky Hero Gear Chests or Custom Mythic Hero Gear chests you’ll continue to accrue more gold pieces of gear. Your primary focus should be equipping your main march with full sets of gold gear and leveling them properly and then ascending these pieces of gear following the same leveling pattern.

The recommended prioritization of gear pieces is as follows:

Infantry Health -> Archer Lethality -> Cavalry Lethality -> Infantry Lethality -> Archer Health -> Cavalry Health.

Gear Levels & Enhancement Parts

Gear can be upgraded by either merging other gear into the primary piece you’re looking at upgrading or by using Enhancement XP Parts. Your gold gear can not be used to enhance other gear.

  • Grey Gear can go up to level 20
  • Green Gear can go up to level 40
  • Blue Gear can go up to level 60
  • Purple Gear can go up to level 80
  • Gold Gear goes up to level 100
  • Red Gear goes up to level 200

Each piece of gear offers a certain amount of Enhancement XP

  • Grey Gear – 10 XP
  • Green Gear – 30 XP
  • Blue Gear – 60 XP
  • Purple Gear – 150 XP

Enhancement XP Parts are offered in green (10 XP per part) and purple (100 XP per part). Purple parts can be acquired through events and bought through the VIP Shop for 250 Gems each with a limit of 5 (resets weekly), Swordland Shop for 250 Relic Coins each with a limit of 20 (resets weekly). They can also be obtained by buying certain packs through the games in-game shops.

Weekly Deal – Weekly Card – Custom Arms – Hope Market – Monthly Intel – Hero Gear Benefit Card – Hero Gear Pack (Regular)

Mastery Forging

Mastery Forging is introduced once your Town Center is upgraded to level 20 and is only available on Gold & Red Gear. You must have a piece of gold gear at level 20 in order to start mastery forging. This provides a X% buff to both gear strength and the Stats that piece of gear provides.

The requirements to increase your mastery level are forgehammers and the mastery level is displayed in yellow on the piece of gear. The max level for mastery forging is +20, the table below is the minimum needed to ascend your gear.

LevelForgehammers+%BonusStat Multiplier
11010x1.1
22020x1.2
33030x1.3
44040x1.4
55050x1.5
66060x1.6
77070x1.7
88080x1.8
99090x1.9
10100100x2

Gear Ascension & Red Hero Gear

Once you enhance a piece of gold gear to +100 your enhance button will change to Ascend. This option allows you to upgrade your gold gear to red however you also need mastery level 10 to unlock ascension.

Once your gear is ascended it opens a new stat table that provides different benefits for each piece of gear. These new stats are classified as Imbuement Stats and are rotated between Expedition and Conquest bonuses every 20 levels. +20 – Expedition, +40 – Conquest, etc.

Infantry Helmet & Chest

+20 (Expedition) Infantry Attack+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Infantry Defense+30.0%
+80 (Conquest) Hero Attack Up+15.0%
+100 (Expedition) Infantry Attack+50.0%

Infantry Gloves & Boots

+20 (Expedition) Infantry Defense+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Infantry Attack+30.0%
+80 (Conquest) Hero Defense Up+15.0%
+100 (Expedition) Infantry Defense+50.0%

Archer Helmet & Chest

+20 (Expedition) Archer Attack+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Archer Defense+30.0%
+80 (Conquest) Hero Attack Up+15.0%
+100 (Expedition) Archer Attack+50.0%

Archer Gloves & Boots

+20 (Expedition) Archer Defense+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Archer Attack+30.0%
+80 (Conquest) Hero Attack Up+15.0%
+100 (Expedition) Archer Defense+50.0%

Cavalry Helmet & Chest

+20 (Expedition) Cavalry Attack+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Cavalry Defense+30.0%
+80 (Conquest) Hero Attack Up+15.0%
+100 (Expedition) Cavalry Attack+50.0%

Cavalry Gloves & Boots

+20 (Expedition) Cavalry Defense+20.0%
+40 (Conquest) Hero Health Up+7.5%
+60 (Expedition) Cavalry Attack+30.0%
+80 (Conquest) Hero Attack Up+15.0%
+100 (Expedition) Cavalry Defense+50.0%

Once you ascend a piece of gear the levels are considered +101 to +200. The available calculators that have been programmed by members of the community will count the pieces this way if you go to use one of them.

Ascension also unlocks a new material that is needed to progress your gear, this is mithril. You can level the gear regularly with other pieces of gear or enhancement XP parts, however; when you reach to imbuements levels +20, +40, +60, +80, +100, you need to use mithril to progress your gear further.

Mithril is able to be bought in the Arena Shop for 10,000 Arena Tokens a piece with a limit of 3 or through regular packs and that is the only way to obtain it as of now. To max level your gear you will need 150 pieces of mithril.

Each imbuement step goes up 10 mithril i.e. +120 – 10 Mithril, +140 – 20 Mithril, +160 – 30 Mithril, +180 – 40 Mithril, +200 – 50 Mithril

Ascended Leveling Pathways

Once you get your main marches gear ascended there are certain ways to level the pieces of gear due to the new imbuement stats that are applied. The gear priority pieces are still the same focusing on infantry health, archer lethality, and cavalry lethality.

You should always skip the conquest imbuement if you’re able to, this means going from +139 to +160 as the conquest bonuses do not benefit your heroes or troops on expeditions. You need a mastery level of +15 to go all the way to +200.

The following leveling pathway was pieced together & updated by HRN from Kingdom 90 and was pieced together for whales who should have access to getting the materials needed quickly.

Round 1Round 2
Infantry Gloves+39Infantry Boots+20
Infantry Chest+19Infantry Helmet+19
Cavalry Helmet+39Cavalry Chest+20
Cavalry Boots+19Cavalry Gloves+19
Archer Helmet+39Archer Chest+20
Archer Boots+19Archer Gloves+19

In Round 1 if you have +20 on those pieces you can go for +39.

In Round 2 you don’t have to do +20 on the Infantry Helmet or Archer / Cavalry gloves as this is optional and can be left at +19.

This pathway allows you to unlock most of the necessary imbuement bonuses such as Infantry Defense +20%, Archer Attack +20%, and Cavalry Attack +20%. This should be done by the time you’re at your servers first castle battle and will help drastically in the fight.

Once Round 2 is completed you should focus entirely on infantry gear and focus on getting to Round 4 on that before you consider pivoting to archer and cavalry gear.

Round 3Round 4
Infantry Chest+79Infantry Chest+99
Infantry Gloves+100
Cavalry Boots+79Cavalry Boots+99
Cavalry Helmet+100
Archer Boots+79Archer Boots+99
Archer Helmet+100
Round 5Round 6Round 7
Infantry Helmet+60Infantry Boots+100Infantry Chest+100
Cavalry Gloves+60Cavalry Chest+100Cavalry Boots+100
Archer Gloves+60Archer Chest+100Archer Boots+100

Some may consider doing +60 on their Infantry Helmet before doing +99 on Infantry Chest.

As for the low to medium spenders you more than likely will not go past +20 on your gear pieces. F2P players more than likely won’t see red gear and should focus more on their governor gear and charms as they are more accessible. Below are charts showing the requirements for a individual piece of gear up to your main 3 sets of gear (12 pieces) it includes Total XP, Total Mithril, Total Mythic Pieces, and Total Forgehammers to go from +100 to +200 and mastery level +10 to +15.

One Piece of Gear

Total XP Needed502,000
Total Mithril150
Total Mythic Pieces50
Total Forgehammers650

A Set of Gear (4 Pieces)

Total XP Needed2,008,000
Total Mithril600
Total Mythic Pieces200
Total Forgehammers2,600

3 Sets of Gear (12 Pieces – Your Main March)

Total XP Needed6,024,000
Total Mithril1,800
Total Mythic Pieces600
Total Forgehammers7,800

Recommendations for Different Players

  • Whales: Follow Rounds 1–7, prioritizing Infantry Chest/Gloves to +200, then Archer/Cavalry Helmet/Boots. Use in-game packs for Mithril and Forgehammers.
  • Medium Spenders: Stop at +120 or +160 on primary pieces to conserve resources. Focus on Epic gear and Purple XP Parts.
  • F2P Players: Stick to Gold gear (level 100, mastery +10) and prioritize governor gear/charms, as Red gear is resource-intensive.